Rules
The rules as the game plays them: the SRD 5.2.1, plus a note wherever this engine does something different.
Classes
Fighter
The class table, every feature level by level, and how much of it works in the game today.
Open the breakdownWhere this engine differs from the SRD
Every place where the game plays a rule differently from the SRD 5.2.1, with the reason. Each one is also noted on the page of the rule it changes.
Open
Rules chapters
- Being written
How a character is built
Classes, species and backgrounds, and the features they give.
- Being written
Combat on the map
Initiative, movement, reactions and cover.
- Being written
Effects and conditions
Damage, healing, and states like poisoned or stunned.
- Being written
Exploration
Light, fog, traps, doors and the passing of time.
These pages are being written. Each one will link to the real data it describes, so it stays true as the engine changes.