Guide
How the engine's systems work, for players and for anyone who wants to build their own content.
- Being written
How a character is built
Classes, species and backgrounds, and the features they give.
- Being written
Features
What a feature is made of, and the parts it can use.
- Being written
Actions
How attacks, spells and abilities are described so the game can run them.
- Being written
Effects and conditions
Damage, healing, and states like poisoned or stunned.
- Being written
Combat on the map
Initiative, movement, reactions and cover.
- Being written
Exploration
Light, fog, traps, doors and the passing of time.
These pages are being written. Each one will link to the real data it describes, so it stays true as the engine changes.