Guide

How the engine's systems work, for players and for anyone who wants to build their own content.

  • Being written

    How a character is built

    Classes, species and backgrounds, and the features they give.

  • Being written

    Features

    What a feature is made of, and the parts it can use.

  • Being written

    Actions

    How attacks, spells and abilities are described so the game can run them.

  • Being written

    Effects and conditions

    Damage, healing, and states like poisoned or stunned.

  • Being written

    Combat on the map

    Initiative, movement, reactions and cover.

  • Being written

    Exploration

    Light, fog, traps, doors and the passing of time.

These pages are being written. Each one will link to the real data it describes, so it stays true as the engine changes.